HCI 2027 is a Thematic Area of the 29th International Conference on Human-Computer Interaction (HCI International 2027). This Thematic Area addresses challenging and innovative topics in Human-Computer Interaction theory, methodology and practice, including, for example, novel theoretical approaches to interaction, novel user interface concepts and technologies, novel interaction devices, UI development methods, environments and tools, multimodal user interfaces, emotions in HCI, aesthetic issues, HCI and children, evaluation methods and tools, and many others. HCI is a field in need of significant innovation and breakthroughs towards radically new future forms of interaction. We encourage participation in the HCI Thematic area as a forum for scientific research and innovation in Human-Computer Interaction.
The related topics include, but are not limited to:
- General:
- HCI Theories and Methods
- Design Process and Lifecycle Management
- User Research
- Evaluation Methods and Techniques
- UX (User Experience) and Usability
- Design Thinking and Service Design
- Cutting-Edge Technology and Human Life Experience:
- Artificial General Intelligence
- Robots, Humanoids and Virtual Human
- Sensing Technology
- Drone and Image Analysis
- Autonomous Driving
- Human-Technology Symbiosis:
- Human Centered AI (HCAI) and Explainable AI (XAI)
- Intellectual Property Rights
- Adaptive and Personalized Interfaces
- Dystopia and Utopia
- Human-Environment Interactions:
- VR, AR, MR, XR and Metaverse
- Future Transportation Systems
- Future Medical Systems
- Brain Machine Interface
- Ethics, Privacy and Security:
- Philosophical and Ethical Issues in HCI
- Privacy and Online Security
- Anonymity and Privacy
- Sustainability, SDGs and HCI
- Well-being, Health and Eudaimonia:
- Aesthetic-Usability Effect
- Human Emotion and Kansei
- Satisfaction and Pleasure
- Quality of life (QOL)
- Accessibility and Universal Access:
- Cultural Difference and HCI
- Gender and Diversity
- Internationalization, Globalization and Localization
- Interface for Disabled, Elderly People and Kids
- Learning and Creativity:
- Creativity and Education
- e-Learning and Distant Learning
- Game Design and Gamification
- e-Sports
- Social Organization and Democracy:
- HCI and Psychology, Sociology and Anthropology
- Remote Work and Productivity
- e-Government and Electronic Voting
- Ethical HCI and Crimes/Conflicts
- Social and Economic Imbalances and HCI
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Program Chair
Masaaki Kurosu
The Open University of Japan, Japan
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Program Chair
Ayako Hashizume
Hosei University, Japan
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Board Members
- Salah Uddin Ahmed
University of South-Eastern Norway, Norway - Jessica Barfield
University of Kentucky, United States - Valdecir Becker
Federal University of Paraiba, Brazil - Toshihisa Doi
Osaka Metropolitan University, Japan - Emilia Duarte
Universidade Europeia, Portugal - Mahsa Fischer
Heilbronn University of Applied Science, Germany - Yu-Hsiu Hung
National Cheng Kung University, Taiwan - Jun Iio
Chuo University, Japan - Wijnand IJsselsteijn
Eindhoven University of Technology, Netherlands - Yi Ji
Guangdong University of Technology, P.R. China - Misato Kasuya
Meiji Gakuin University, Japan - Ramon Mas-Sanso
University of the Balearic Islands, Spain - Katsuhiko Onishi
Osaka Electro-Communication University, Japan - Poorang Piroozfar
University of Brighton, United Kingdom - Mohammad Shidujaman
Independent University Bangladesh, Bangladesh - Jan-Niklas Voigt-Antons
Hamm-Lippstadt University of Applied Sciences, Germany
Disclaimer - Political Neutrality
The HCI International Conference respects the decisions of all its contributors, engaged in any way, regarding their institutional affiliations and designations of territories, in all material / content published in its website, taking a neutral stance in relation to any disputes or claims. Moreover, the HCI International Conference fully concurs with the Territorial Neutrality Policy of Springer Nature, Publisher of its proceedings.


